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Jen Patton

Game Jam Games


A Game Jam is an event where game designers, programmers, artists, sound engineers, and others get together to make a complete game within one weekend. Extremely intense, but very fun, and a good way to network with others in the game industry.

For more information, visit:
STL Game Jam
Global Game Jam

January 2018 Global Game Jam

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Fright Knight
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Unity


Brett Bravery has slain the vile Lady Antagotha, and saved the kingdom. Too bad you’re Lady Antagotha. Now, get your revenge by haunting him in his own castle. Transmit your message from beyond the grave and SCARE HIM TO DEATH.

Credited: Project Manager, Artist


​January 2017 Global Game Jam

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Attack of the Space Jellies
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Unity


Captain Quasar and the brave crew of the Cosmic Zephyr search relentlessly through the depths of the Eldritch Sea, the darkest corners of the Stygian Void. Can you help guide the ship through ever increasing waves of danger, risking death for glory and riches?

Credited: Project Management, Art


​January 2016 Global Game Jam

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Gateway to the Quest
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Unity


A quirky platformer game of seeking items, exploring opposing Light and Dark worlds, and encountering enemies—all before your health runs out and you’re transported to the other world.

Credited: Art Lead, Project Manager

January 2014 Global Game Jam

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Saga of the Dragon's Horde
Card Game

Navigate your player symbol around the screen and collect symbols to add sounds to the rhythm of your heartbeat. Keep collecting symbols or you’ll fade away.

Credited: Project Manager, Game Design, and Artist

Saga of the Dragon's Horde has evolved into the successfully Kickstartered game Flip Hue.


January 2013 Global Game Jam

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Ether Beat
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Game Salad

Navigate your player symbol around the screen and collect symbols to add sounds to the rhythm of your heartbeat. Keep collecting symbols or you’ll fade away.

Credited: Game Producer, Project Manager, and Artist


August 2012 St. Louis Game Jam

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WHEREmIzombieGO?
Wherigo Builder


Augmented reality game using locations in Maryland Heights, Missouri, to track down zombies! A zombie virus is ravaging the city, and you are the only hope of finding a cure. Find Patient Zero before it is too late!

Credited: Art direction, assistant production designer, items, user interface graphics

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Banana Runner
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Flex

A space shooter similar to Galaga, in which you collect power ups and shoot through waves of enemies (and one boss) to reach the planet with your precious supply of bananas.

Credited: Space ship art, other art



April 2012 St. Louis Game Jam

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Scales of Justice
Flash

In the dawn of the world, legend tells of the rainbow trout god, Nijimasu-sama, who controlled all the colors of light, keeping each color safe and tucked away in his scales. Until one day, the trickster cat, Fusei, stole away Nijimasu-sama's scales, scattering them across the land. Fusei's sibling, Kouhei, swore to recover Nijimasu-sama's scales, and restore justice to the world. You are Kouhei, seeking out and collecting the missing scales of each color, returning them to Nijimasu-sama.

Credited: Art direction, Kouhei and Fusei animation


January 2012 Global Game Jam

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Mobiu
Game Maker

Mobius is a simple platformer. The player’s character is stuck in a mobius strip and must work to save the world from an Oroborous. Each level is modeled on an actual mobius strip, with all the dimensional weirdness that life on a mobius strip entails.

Credited: Art Direction, main character sprite,  harpy animation, background design, other graphics.

Mobius on the Global Game Jam website

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  • Home
  • Media
    • Illustration
    • Photography
  • Game Design
    • Studio 202 Games
    • Flip Hue
    • Game Jams
    • Wherigo / Geocaching
  • About
    • Commissions